Category:Skill
TBD. |
Name | Ingredients to Apply |
---|---|
All Damage -5% Learned From/Used On: Nightshade |
UNASSIGNABLE |
All Spell Damage +2% Learned From/Used On: Clutch, Escalate, Flaunt, Lit, Overclock, Spectrum, Trigger Happy |
UNASSIGNABLE |
Blue Magic +2% Learned From/Used On: Base Skill |
Anglestone x 1 |
Defense +5% Learned From/Used On: Base Skill |
Balm Flax x 1 |
Flow Effect Lasts Longer Learned From/Used On: Infallible |
Diurnite x 1 Wild Musk x 1 |
Flow Speed Increased Learned From/Used On: Incomparable |
Diurnite x 1 Wild Musk x 1 |
Frey Spell Damage +5% Learned From/Used On: Amped |
UNASSIGNABLE |
Green Magic +2% Learned From/Used On: Base Skill |
Ringstone x 1 |
Health +5% Learned From/Used On: Base Skill |
Balm Flax x 1 |
Olas Spell Damage +5% Learned From/Used On: Wisdom |
UNASSIGNABLE |
Prav Spell Damage +5% Learned From/Used On: Honor |
UNASSIGNABLE |
Purple Magic +2% Learned From/Used On: Base Skill |
Grainstone x 1 |
Red Magic +2% Learned From/Used On: Base Skill |
Spinestone x 1 |
Sila Spell Damage +5% |
UNASSIGNABLE |
Name | Ingredients to Apply |
---|---|
Casting Frequency Boosts Critical Hit Rate Learned From/Used On: Balle Balle |
Welkin Bloom x 2 Wild Musk x 1 |
Critical Hit Rate Boosted Based on No. of Spells Learned Learned From/Used On: Spectrum |
UNASSIGNABLE |
Critical Hit Rate Boosted When Health Is Low Learned From/Used On: Veriment |
Lucid Bloom x 1 Wild Musk x 1 |
Critical Hit Rate Boosted When Surge Magic Is Charged Learned From/Used On: Bonifate |
Lucid Cluster x 1 Wild Musk x 1 |
Critical Hit Rate Boosted for Distant Foes Learned From/Used On: Fain |
Leaden Bloom x 1 Wild Musk x 1 |
Improved Critical Hit Rate When HP Is High Learned From/Used On: Faultless |
Shore Violet x 2 Wild Musk x 1 |
Improved Critical Hit Rate Learned From/Used On: Base Skill |
UNASSIGNABLE |
Lower Casting Frequency Boosts Critical Hit Rate Learned From/Used On: Forfend |
Lucid Bloom x 1 Wild Musk x 1 |
Support Magic Critical Hit Rate Boosted Learned From/Used On: Whilom |
Lambent Bloom x 1 Wild Musk x 1 |
Name | Ingredients to Apply |
---|---|
Enemies Can Be Knocked to the Ground More Easily Based on No. of Spells Learned Learned From/Used On: Base Skill |
UNASSIGNABLE |
Enemies Can Be Knocked to the Ground More Easily When Surge Magic Is Fully Charged Learned From/Used On: Troth |
Fervid Bloom x 1 Wild Musk x 1 |
Enemies Can Be Knocked to the Ground More Easily by Attack Magic Triggered During Parkour Learned From/Used On: Spectra Combo, Symbol Combo |
UNASSIGNABLE |
Enemies Can Be Knocked to the Ground More Easily by Critical Hits Learned From/Used On: Yavuz Gagnant |
Leaden Bloom x 3 Wild Musk x 1 |
Enemies Can Be Knocked to the Ground More Easily by Cuff Counters Learned From/Used On: Aslani |
Leaden Garland x 1 Wild Musk x 1 |
Enemies Can Be Knocked to the Ground More Easily by Precision Counters Learned From/Used On: Tesouro de Athia |
Ringstone x 1 Wild Musk x 1 |
Enemies Can Be Knocked to the Ground More Easily Learned From/Used On: Tesouro de Athia |
Ringstone x 1 Wild Musk x 1 |
Subcategories
This category has the following 9 subcategories, out of 9 total.
D
G
H
I
S
Pages in category "Skill"
The following 143 pages are in this category, out of 143 total.
A
- All Damage -5%
- All Spell Damage +2%
- Attack Boosted When Enemy Defeated
- Attack Boosted When Healing Item Used
- Attack Magic Damage Boosted When Stamina Fully Charged
- Attack Magic Deals More Damage When Surge Magic Is Fully Charged
- Attack Magic Triggered during Parkour Boosts Surge Magic Recharge Rate
- Attack Magic Triggered during Parkour Deals Extra Damage
- Attack Magic Triggered during Parkour Restores Stamina
- Attack Spells Charge More Quickly
- Attack Spells Deal Extra Damage
- Auto-Heal Effect Triggered When Enemy Defeated
C
- Casting Frequency Boosts Critical Hit Rate
- Casting Frequency Boosts Damage Inflicted
- Casting Frequency Boosts Surge Magic Recharge Rate
- Critical Damage Boosted
- Critical Hit Rate Boosted Based on No. of Spells Learned
- Critical Hit Rate Boosted for Distant Foes
- Critical Hit Rate Boosted When Health Is Low
- Critical Hit Rate Boosted When Surge Magic Is Charged
- Critical Hits Absorb Enemy Health
- Critical Hits Boost Surge Magic Recharge Rate
- Critical Hits Can Boost Attack
- Critical Hits Can Boost Defense
- Critical Hits Can Poison Enemies
- Critical Hits Can Restore Health
- Cuff Counters Can Boost Attack
- Cuff Counters Can Boost Defense
- Cuff Counters Can Trigger Auto-Heal
- Cuff Counters Expend Less Stamina
- Cuff Counters Improve Surge Magic Recharge Rate
D
- Damage Boosted Based on No. of Olas-Specific Spells Learned
- Damage Boosted Based on No. of Prav-Specific Spells Learned
- Damage Boosted Based on No. of Sila-Specific Spells Learned
- Damage Boosted Based on No. of Spells Learned
- Damage Boosted Based on Number of Frey-Specific Spells Learned
- Damage Boosted When Health Is Very Low
- Damage Bosted When Surge Magic Not Fully Charged
- Damage Reduced When Cuff Blocks and You Have Full Stamina
- Damage Taken When Cuff Blocks Is Reduced
- Debuffs from Frey-Specific Spells Last Longer
- Debuffs from Olas-Specific Spells Last Longer
- Debuffs from Sila-Specific Spells Last Longer
- Debuffs Last Longer
- Debuffs on Self Recover More Quickly
- Defense +5%
- Defense Boost When Healing Item Is Used
- Defense Boosted When Enemy Defeated
- Deubuffs from Prav-Specific Spells Last Longer
E
- Enable Killer Blows to Be Chained Together
- Enemies Are Downed for Longer
- Enemies Can Be Knocked to the Ground More Easily
- Enemies Can Be Knocked to the Ground More Easily Based on No. of Spells Learned
- Enemies Can Be Knocked to the Ground More Easily by Attack Magic Triggered During Parkour
- Enemies Can Be Knocked to the Ground More Easily by Critical Hits
- Enemies Can Be Knocked to the Ground More Easily by Cuff Counters
- Enemies Can Be Knocked to the Ground More Easily by Precision Counters
- Enemies Can Be Knocked to the Ground More Easily When Surge Magic Is Fully Charged
- Enemy Numbers Boost Surge Magic Recharge Rate
- Evading Piercing Attacks with Parkour Restores Health
H
I
- Immune to Attack Power Reduction Effects
- Immune to Dazing
- Immune to Defense Reduction Effects
- Immune to Poison
- Immune to Slowing of Stamina Recovery
- Improved Critical Hit Rate
- Improved Critical Hit Rate When HP Is High
- Improved Poison Resistance
- Improved Resistance to Attack Power Reduction
- Improved Resistance to Being Dazed
- Improved Resistance to Reductions in Defense
- Improved Resistance to Slow Stamina Recovery
- Improved Stamina Recovery Speed
- Improved Surge Magic Recharge Rate
- Improved Surge Magic Recharge Rate When HP Is High
- Increased Damage When Health Is Full
K
L
M
P
R
S
- Sila Spell Damage +5%
- Template:Skilldpl
- Stamina Boosted When Cuff Makes a Last-Chance Block
- Stamina Recharge Rate Boosted Halved When Health Is Low
- Support Magic Boosted When Stamina Is Full
- Support Magic Boosts Surge Magic Recharge Rate
- Support Magic Critical Hit Rate Boosted
- Support Magic Deals Extra Damage
- Support Magic Deals More Damage When Surge Magic Is Fully Charged
- Support Magic Recharges Faster When Surge Magic Is Fully Charged
- Support Magic Recharges More Quickly
- Support Magic Recharges More Quickly When Health Is Full
- Surge Damage Deals More Damage
- Surge Damage Recharge Rate Boosted When Only One Enemy Is Present
- Surge Magic Boosted When Stamina Is Full
- Surge Magic Can Absorb Health from Enemies
- Surge Magic Recharge Rate Boosted Based on No. of Spells Learned
- Surge Magic Recharge Rate Boosted for Distant Foes
- Surge Magic Recharge Rate Boosted When Cuff Blocks
- Surge Magic Recharge Rate Boosted When Cuff Makes a Last-Chance Block
- Surge Magic Recharge Rate Boosted When Enemy Defeated
- Surge Magic Recharge Rate Boosted When Fighting Nightmares
- Surge Magic Recharge Rate Boosted When Health Is Very Low
- Surge Magic Recharge Rate Boosted When More Enemies Are Present